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A Tokyo sit-down with Mr. Bionic Commando himself, Producer Ben Judd.
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How does Blizzard plan to introduce new StarCraft players to the series, while keeping its hardcore fanbase happy?
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Blizzard is over the art style complaints, and we catch up with game director and lead designer Jay Wilson to find out where things are at right before BlizzCon.
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Can BioWare do it again, this time without the D&D license? David Gaider thinks so.
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With <i>Warhammer Online</i> almost ready to go live, we get the skinny on this next-level MMORPG.
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The new <i>Fallout</i> looks a lot like the old <i>Oblivion</i>, but how does it play?
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Besides adding a number to the end of its name, what's new about <i>Gears of War 2</i>? A lot.
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Is it a case of "better late than never" for the Wii version of <i>Rock Band</i>?
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