Jane Austen: Game Developer Extraordinaire?
So for one of my publishing classes I just found out I have to read Jane Austen’s Pride and Prejudice. I'm actually happy about this because of the deep sense of satisfaction gained from not having to spend any money; I already own the book, and having money is pretty cool, especially when I’m not spending it.
It was only when I got home that I remembered my copy is actually Pride and Prejudice and Zombies by Sethe Grahame-Smith. I mean it’s the same thing, albeit, you know, the parts about zombies, which I’m confident Jane Austen would have eventually intended for a future edition. So while reading through the book, making sure to omit any Zombie related themes and motifs from my analysis, I couldn't help but think about how this book would make an amazing game.
Mull this over: how many times have you watched a period piece, because I'm sure our readership watches them all the time, and not thought about how much better, not to mention entertaining, it would be to watch one of those powdered-wigged, frilly-shirted over actors have their face torn off by zombies? I started getting psyched about the potential for playing as Elizabeth, cutting down hordes of the undead, and all in a petticoat! You can even have class-intrigue mini-games, navigating the pretenses and conventions of regency-era aristocratic circles! More of note though is the absolutely lush setting provided by this time period, not only in English, but the rest of the Western hemisphere's history. Britain's social schema was morphing, the west was reeling in the wake of the Haitian and French revolutions, and war with Napoleonic France consumed most of Europe. Who knows, maybe Zombies were le petit caporal's last ditch effort against the English before Waterloo? Now I'm not an authority in intellectual property and copyright law, but I think the rule of “Dibs” is applicable in this case if this game ever gets made.
(Portrait of Marcia Fox by William Beechey)