First Shot: Crackdown 2
My favorite part of the first Crackdown was jumping from building to building, collecting agility orbs that let me jump higher and higher. I was some sort of frog-themed superhero—frogman, perhaps—who could leap out of the sky, punch a dude, and then spring away again into aerial oblivion, arms cartwheeling in glee. “Oh god,” the gang-members would say, “it’s frogman, defender of no one in particular, puncher of dudes.”
So I was playing Crackdown 2: The Return of Frogman today. The bad news is that C2:RoF is still in Pacific City. As in, they recycled all of the old assets. The other bad news is that Pacific City seems to have rolled around in the mud a bit, and now it’s brown and boring. Still more bad news includes that the story makes no sense at all, the writing is beyond miserable, and there are few detectible gameplay improvements. But hey. You can jump really high. And you can punch dudes.
But wait! Haven’t you always wanted to pit frogman against other frogheroes in multiplayer combat? Well now you can! There are three modes: Team Deathmatch, Deathmatch (Free-for-all), and Rocket Tag (Oddball with rockets). These are actually quite fun, but frogman got a bit tired of the monotonous jumping and shooting after an hour or so.
Full review next week.