Outlook 2010: Star Trek Online
Gus Mastrapa: The notion of a massively-multiplayer online game set in the Star Trek universe is an appealing one. Who, after all, hasn't daydreamed about commanding a Federation starship or bedding a sexy Orion slave girl (OK, maybe that's just me). So right off the bat, Star Trek Online has serious potential to make nerd fantasies come true. Of course, we thought the same thing about Star Wars Galaxies way back when. And we all know how that turned out. If you were a Betazoid, you'd sense that I feel cautiously optimistic about Star Trek Online.
John Teti: It's not just Gus. I, too, have wanted to inhabit the Star Trek world since I first started watching "The Next Generation." It's a dream long deferred: While there have been a few decent Star Trek games here and there, there has never been a great one despite decades of trying. But so what? Batman: Arkham Asylum showed us that past performance is no guarantee of future results. If they finally got Batman right, anything can happen. To employ my own gratuitous, barely applicable Star Trek reference, I am getting a strong tricorder reading of hope that this MMO will be the journey into the Final Frontier I've always wanted.
Our Outlook for the first half of 2010 continues...
- Outlook 2010: Alan Wake
- Outlook 2010: Aliens vs. Predator
- Outlook 2010: APB
- Outlook 2010: Battlefield: Bad Company 2
- Outlook 2010: BioShock 2
- Outlook 2010: Command & Conquer 4
- Outlook 2010: God of War III
- Outlook 2010: Gran Turismo 5
- Outlook 2010: Heavy Rain
- Outlook 2010: Just Cause 2
- Outlook 2010: Final Fantasy XIII
- Outlook 2010: Red Dead Redemption
- Outlook 2010: Star Trek Online
- Outlook 2010: Supreme Commander 2
- Outlook 2010: Tom Clancy's Splinter Cell: Conviction